The Sandbox Alpha was my destination for musical experience with Deadmau5 and Snoop Dogg. My voxelated avatar, who had green hair, a pink sports bra and denim shorts, as well as yellow stockings and shoes, was amazing. I was surrounded by crazy dancers and had the experience of being part of a live concert, complete with the pounding beats and flashing lights. I initially thought that I could just watch the Alpha show until the reveal countdown began and I realized that I must get up and leave the stage to complete the quests. By the end of Alpha, I was able to claim the assets. NTFs, the prizes of my success, were calling to me.
IntroductionThe Sandbox is an open-source, decentralized and community-driven gaming environment where creators, artists, and others can make, share and monetize NFTs. Its LANDs virtual real property, which is a popular option, has taken over the NFT industry.
The Sandbox Alpha, Show House for Metaverse Designers
What exactly is Sandbox Alpha and how does it work? What could I expect to see?
With the GameFi asset ownership mechanism, The Sandbox is an extremely popular metaverse game. GameFi stands for “financialization of video games”. To put it simply, it’s how gamers can make real financial gains or losses within the realm of a game itself.
In a regular, non-metaverse video game, you pay for the game (one-time purchase, monthly/yearly subscription, or the “freemium” model of a lot of further in-game purchases) and become a customer. In a metaverse video game, players have the option to become asset owners. This can be done by creating assets that are later put up for sale or buying ready-made assets.
As I am walking around Sandbox Alpha’s quests I notice land. NFTs are hanging at every corner. Sandbox land is the most valuable ownership.
That’s why when exploring the various quests and walking around the extremely diverse landscapes of the game, it feels like going to a metaverse real estate company to see their show houses. I am able to see how land can be developed, decorated and made more attractive. It was filled with visions and ideas of how to transform these vacant plots into something unique and attractive.
The gaming experience was great. The main goal of Sandbox Alpha was to help landowners and creators see the potential of the metaverse. All Alpha quests were designed to allow for exploration, adventure, and simplicity. It’s basically a lot of walking, hiking, climbing, and jumping for my chic avatar in various landscapes. Moving around to find points, get used to the surroundings and learn about the details of the landscape is the main objective.
There were two NFT characters I could speak to when I entered an environment to get my mission. To give me my Alpha quest, the Metaverse Guide was right with his blue exclamation mark and his two blue crystal balls.
I usually have four to five places in my quest that are iconic. A random NFT character (e.g. a scientist or warrior) is also included in the story. His head has a yellow exclamation marker. You will most likely be able to find rare resources, and engage in some swordfights as part of his quest. Your character will not die in this metaverse game. If a wolf bites you to death or you fall into the greenish acid pond, you’ll lose your life bar and respawn at the starting point to start all over again. Never give up!
What’s even more awesome is that falling from high places will not get you killed. That’s why I selected a lot of scenic and high-rise sites to do a “leap of faith”. Unfortunately, I had to find another way to get back up to complete my remaining quests. My character can stay submerged underwater for at least two hours and not breathe. Also, I allowed her to stand on the flowinglava of volcanic rocks.
After six hours of playing, I attended the Snoop Dogg concert at the NFT institute’s basement. I snapped selfies at the Deadmau5 concert in the AlphaHub. I also danced at Club XYZ. I visited the Fortress of Bloodsouls medieval castle and found peace at Rusty Cliff.
Sandbox was my first experience with high-resolution video games. These were often high-resolution titles that had realistic visual effects, such as the Final Fantasy series by Square Enix. I never thought I would get used to the voxelated characters — basically a pile of moving boxes. However, I was able to get used to it and loved it.
The more I immersed myself in the metaverse environment — the graphics, the characters, all the objects, the architecture, the sound effects of howling wind and chirping birds, the background soundtrack that soothes or frightens you — it all came together and greatly enhanced my playing experience. It was no longer necessary to stare at my voxelated bodies with critical eyes. It all blends together naturally, and that was simply amazing.
If this is the show house the official Sandbox team is presenting to us, I have a lot of hope for future releases and just can’t wait to see the other brilliant ideas from creators worldwide.
The “Easter Egg”
After completing all the 16 Alpha quests released before December 17, I moved on to the additional experience named “Christmas Eve Miracle.” I didn’t have super high expectations for this experience and I assumed that it would be just another Christmas jingle-bell cliché, but it turned out to be what surprised and amazed me the most, in the end.
It began on a narrow, surrounded by pine trees, path. Walking down the path I saw a bright and lively town with many Christmas decorations. There were many things to see in the scene: street performances, fireworks, souvenir shops, coffee shops, cafes, streets, christmas markets and technicolor lighting. People full of joy with Christmas trees, gift boxes and snowflakes falling gracefully from the nightsky, beautiful piano music that has a touch of sadness, as well as people filled with gifts and joy. It’s available here.
Images CreditsShutterstock. Pixabay. Wiki Commons
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